Mark Zuckerberg’s vision for the metaverse was meant to reimagine how we interact with each other and the world, providing us with an immersive world where we could seamlessly combine digital and ...
While a flurry of VR studio cuts and closures in the last 12 months has painted a picture of a deeply struggling landscape ...
KGI Bengaluru, a renowned health care education institution inaugurated its state-of-the-art VR Skill and Simulation Lab in collaboration with MediSim VR, a leading Indian innovator in AI-driven ...
Claims it's game over for Meta VR are overstated, says Oculus VR founder Palmer Luckey, following major layoffs and studio ...
Valve is bringing native PC play to phones and tablets with Proton, FEX, and Leptton, so you skip ports and keep progress ...
Meta's metaverse strategy was flawed from the jump. Zuckerberg overhyped what consumers could expect from the move, ...
The company has laid off some 1,500 virtual reality developers as part of a broader shift toward AI wearable devices.
Commentary: Supernatural is now a zombie workout app on the Quest, and the metaverse just lost its best reason to join.
With the Valve Index, Valve aimed to set the standard for PC VR in 2019. Six years later, its journey ends, marking the ...
Ohio University’s McClure School of Emerging Communication Technologies in the Scripps College of Communication has earned ...
New and emerging technologies such as artificial intelligence and virtual reality are reshaping almost every sector of the ...
New Edith Cowan University (ECU) research suggests virtual reality (VR) may play a meaningful role in future mental-health ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results